When you're shooting, you can leave your camera on Auto White Balance, or you can choose one of the WB presets in your camera, or you can do a Custom WB using a grey card. In each case, it may or may not be necessary to make further WB adjustments to your Raw files once you get back to your computer.
I have no opinion about your white balance method - do whatever suits you.
All I wanted to mention is that there is no difference to the quality of your Raw data, no matter which method you choose. Whether you use CWB and get it exactly right, or AWB and get it wildly wrong, and have to correct it later, the end result is exactly the same.
Your camera captures a finite amount of data on its red, green and blue sensors; and that data is set in stone. The white balance setting is merely an additional piece of information which is used to interpret the Raw data.
So choose the white balance method which suits your own workflow, and be happy in the knowledge that you aren't making any difference to the quality of your Raw files.
Tuesday, March 30, 2010
Wednesday, March 24, 2010
The non-destructive workflow
The layer-based non-destructive workflow is seen to be the goal of the skilled Photoshop operator. In truth, it is sometimes difficult to achieve for every image, but a lot of the time a non-destructive workflow is possible, and powerful. I would like to explain it in very broad terms here. (Wiser folk than me have written wiser words than mine, so I would encourage you to search for further information if this overview sparks your interest.)
I'll begin by saying I don't like the term "non-destructive workflow". To speak of "destruction" makes it sound like something catastrophic is going to happen to our image! Of course that's not so. And I simply think that it is not an apt description for the intent of the workflow, which is to allow us to infinitely re-edit our image as we see fit. The power to change our minds about any of our previous adjustments, without having to start all over.
I would prefer the tag "reversible workflow" or "flexible editing" or something like that. However, for the sake of simplicity, I'll persevere with the title of "non-destructive editing" for this post.
I'll begin by saying I don't like the term "non-destructive workflow". To speak of "destruction" makes it sound like something catastrophic is going to happen to our image! Of course that's not so. And I simply think that it is not an apt description for the intent of the workflow, which is to allow us to infinitely re-edit our image as we see fit. The power to change our minds about any of our previous adjustments, without having to start all over.
I would prefer the tag "reversible workflow" or "flexible editing" or something like that. However, for the sake of simplicity, I'll persevere with the title of "non-destructive editing" for this post.
Tuesday, March 23, 2010
A tip for watermarking
When we're preparing images for online proofing, we generally like to add a watermark as extra security against image piracy.
To add a watermark to a single image is easy. I've made a simple watermark on a transparent background, and saved it as a PSD on my hard drive:

Then, when I'm preparing a proof, I resize the image, sharpen it for web, then choose "Place" from the File menu. I choose the watermark PSD file, and it places it in the centre of my image (on its own layer, of course), and I simply move it to where I want it.
To add a watermark to a single image is easy. I've made a simple watermark on a transparent background, and saved it as a PSD on my hard drive:

Then, when I'm preparing a proof, I resize the image, sharpen it for web, then choose "Place" from the File menu. I choose the watermark PSD file, and it places it in the centre of my image (on its own layer, of course), and I simply move it to where I want it.
Sunday, March 21, 2010
Screen and Soft Light blend modes
A friend wrote to me and asked my opinion on the use of Screen and Soft Light layer blend modes for editing. Not surprisingly, I have an opinion, and a firm one.
Screen mode is habitually used to lighten an image (or part thereof), and Soft Light mode to add midtone contrast.
I don't consider them terrible. Neither one introduces channel clipping, so they're certainly not dangerous; so if you like using them, I can't rightly stop you.
However, I find them very clumsy and arbitrary, and they don't provide as much control as alternative methods.
Screen mode is habitually used to lighten an image (or part thereof), and Soft Light mode to add midtone contrast.
I don't consider them terrible. Neither one introduces channel clipping, so they're certainly not dangerous; so if you like using them, I can't rightly stop you.
However, I find them very clumsy and arbitrary, and they don't provide as much control as alternative methods.
Friday, March 19, 2010
A before-and-after
Here's one I did for a forum friend recently:

Nothing special to report ... I'm just proud of it, is all.
(Thanks to Alison for giving me permission to post this.)

Nothing special to report ... I'm just proud of it, is all.
(Thanks to Alison for giving me permission to post this.)
Wednesday, March 17, 2010
Softening hard shadows - Method 1
Many thanks to the lovely Merisa Coertze for allowing me to use her photo for this demonstration.
Here we have a cute photo of boys being boys. And bright sun being bright sun, there are some very hard shadows on various parts of the photo.

Photoshop gives us dozens of ways to perform any task, of course, so here is just one method for softening these shadows a little.
Here we have a cute photo of boys being boys. And bright sun being bright sun, there are some very hard shadows on various parts of the photo.

Photoshop gives us dozens of ways to perform any task, of course, so here is just one method for softening these shadows a little.
Monday, March 15, 2010
Installing i1Match on a PC
It's a bit daunting to spend money on your first calibration device, and you want it to go smoothly. Unfortunately, the i1Match software is a bit fiddly to install and run for the first time on a PC, and it can be very frustrating.
But as long as you do things in the correct order, you'll be fine ...
1. Insert the disk. On most computers it will auto-run.
2. Install the i1Match software. It will take a couple of minutes.
3. Restart as instructed at the end of the install.
4. Leave the disk in the drive.
5. Plug in your device to the USB port. Your computer will recognise the new hardware, and begin to search for drivers. If it asks you, choose "Install drivers automatically", or whatever it says. After a little while, it will find the drivers on the disk, then it will tell you that the device is ready to use.
6. Run the Match software from your Start Menu, and off you go!
If you've got the i1Display2 device, don't forget to follow my complete instructions here.
But as long as you do things in the correct order, you'll be fine ...
1. Insert the disk. On most computers it will auto-run.
2. Install the i1Match software. It will take a couple of minutes.
3. Restart as instructed at the end of the install.
4. Leave the disk in the drive.
5. Plug in your device to the USB port. Your computer will recognise the new hardware, and begin to search for drivers. If it asks you, choose "Install drivers automatically", or whatever it says. After a little while, it will find the drivers on the disk, then it will tell you that the device is ready to use.
6. Run the Match software from your Start Menu, and off you go!
If you've got the i1Display2 device, don't forget to follow my complete instructions here.
Sunday, March 14, 2010
Using Noiseware Community Edition
Noiseware Community Edition is a handy free noise reduction program from Imagenomic. It's available for download on this page (the very last link). Unfortunately it only works on PC, which is disappointing for Mac users, but Imagenomic's other products are cross-platform.
The Community Edition is a standalone program, which means a bit of fiddling in your workflow, because you have to leave Photoshop, run the noise reduction, then return to Photoshop. If you do a lot of noise reduction, you'll probably find it worthwhile to pay for one of the Photoshop plug-in versions (available on the same page).
Noise reduction can be done at any (chronological) point in a non-destructive workflow - you can do it first, or last, or in between. What's important is that it's done on a layer immediately above the Background layer, underneath all of your adjustment layers.
It seems easy and logical to do your noise reduction at the beginning of the workflow, but that's not always practical, and sometimes it's not necessary at all! Don't forget that minor noise is likely to be invisible in print, so you needn't waste any time on it. I often consider noise reduction as part of my output workflow, when I know the exact print size required, and I can decide whether to do it or not.
But for this tutorial, I will discuss using Noiseware as the very first step in the Photoshop workflow.
The Community Edition is a standalone program, which means a bit of fiddling in your workflow, because you have to leave Photoshop, run the noise reduction, then return to Photoshop. If you do a lot of noise reduction, you'll probably find it worthwhile to pay for one of the Photoshop plug-in versions (available on the same page).
Noise reduction can be done at any (chronological) point in a non-destructive workflow - you can do it first, or last, or in between. What's important is that it's done on a layer immediately above the Background layer, underneath all of your adjustment layers.
It seems easy and logical to do your noise reduction at the beginning of the workflow, but that's not always practical, and sometimes it's not necessary at all! Don't forget that minor noise is likely to be invisible in print, so you needn't waste any time on it. I often consider noise reduction as part of my output workflow, when I know the exact print size required, and I can decide whether to do it or not.
But for this tutorial, I will discuss using Noiseware as the very first step in the Photoshop workflow.
Damn you, Dynamic Contrast!
Today I was calibrating a Samsung monitor for a lovely lady here in Brisbane. I ran the calibration/profiling, and was immensely satisfied with the result graphs that the i1 provides at the end of the process. Thinking all was well, we proceeded with some Photoshop work.
I was appalled to see the first black-and-white image that we opened - it looked strangely pink! And the next one was, too. And some colour images had a less-than-perfect hue to them as well.
I was appalled to see the first black-and-white image that we opened - it looked strangely pink! And the next one was, too. And some colour images had a less-than-perfect hue to them as well.
Wednesday, March 10, 2010
Calibration "before-and-after" confusion
At the end of an i1Display2 calibration*, it allows you to see "before and after". The two states are often very different - eg very cool vs quite warm, or whatever.
Some people mistakenly think that this is comparing the previous calibration with the new one. Because the difference is so great, it makes people say "Gee, I should have calibrated sooner! It was way off!!"
Relax. What that before-and-after is showing you is the new monitor profile vs the completely unprofiled state. It's not comparing last month's calibration with this month's calibration.
The truth is, modern LCD monitors don't drift much, and there will be very little (if any) visible difference between monitor profiles from month to month. If you accidentally let your calibration go for two or three months, you shouldn't be doing your images much damage, if any. In the old days of CRTs, it was a different story - those things drifted like rafts.
However, I hasten to add - if you're doing work that requires a critical level of colour accuracy, you'd be careless not to calibrate quite frequently, just to be sure.
*I don't know if other calibrators (eg Spyders) offer a similar before-and-after view. If anybody knows, I'd love to hear their experiences.
Some people mistakenly think that this is comparing the previous calibration with the new one. Because the difference is so great, it makes people say "Gee, I should have calibrated sooner! It was way off!!"
Relax. What that before-and-after is showing you is the new monitor profile vs the completely unprofiled state. It's not comparing last month's calibration with this month's calibration.
The truth is, modern LCD monitors don't drift much, and there will be very little (if any) visible difference between monitor profiles from month to month. If you accidentally let your calibration go for two or three months, you shouldn't be doing your images much damage, if any. In the old days of CRTs, it was a different story - those things drifted like rafts.
However, I hasten to add - if you're doing work that requires a critical level of colour accuracy, you'd be careless not to calibrate quite frequently, just to be sure.
*I don't know if other calibrators (eg Spyders) offer a similar before-and-after view. If anybody knows, I'd love to hear their experiences.
Monday, March 8, 2010
A faded old photo
I haven't had much restoration work to do lately, but here's one:

Technically speaking, a job like this isn't very difficult. But there's a certain amount of educated guesswork involved in picking the colours. I can't be sure exactly what colours the clothing and backdrop are meant to be, and my client wasn't certain either. In that case, I just needed to be satisfied that I'd achieved a pleasing result.
In fact, I like to think that in a lot of cases I achieve a result that looks even better than the original did many decades ago!

Technically speaking, a job like this isn't very difficult. But there's a certain amount of educated guesswork involved in picking the colours. I can't be sure exactly what colours the clothing and backdrop are meant to be, and my client wasn't certain either. In that case, I just needed to be satisfied that I'd achieved a pleasing result.
In fact, I like to think that in a lot of cases I achieve a result that looks even better than the original did many decades ago!
Sunday, March 7, 2010
A bit about soft-proofing
What is soft-proofing?
It's how we can see what our prints will look like, before we print them, by simulating the print colours in Photoshop. (I'm not sure if Elements can soft-proof, and I don't know about other software either. I'll just be talking about Photoshop here.)
How accurate is it?
If it's done well, it should be very accurate. There are a few factors which can cause variance (not least of all the ambient lighting in which you work), but as long as you have a little tolerance, it will serve you well.
When should you soft-proof?
I guess, strictly speaking, you should do it every time we prepare an image for print. But in reality, it's only important when an image has bright colours that you suspect might be too bright to print ("out of gamut"). After you've used your monitor and your lab for a while, you'll get an instinct for the "endangered" colours.
It's how we can see what our prints will look like, before we print them, by simulating the print colours in Photoshop. (I'm not sure if Elements can soft-proof, and I don't know about other software either. I'll just be talking about Photoshop here.)
How accurate is it?
If it's done well, it should be very accurate. There are a few factors which can cause variance (not least of all the ambient lighting in which you work), but as long as you have a little tolerance, it will serve you well.
When should you soft-proof?
I guess, strictly speaking, you should do it every time we prepare an image for print. But in reality, it's only important when an image has bright colours that you suspect might be too bright to print ("out of gamut"). After you've used your monitor and your lab for a while, you'll get an instinct for the "endangered" colours.
Saturday, March 6, 2010
Great little disk cataloguer for PC
Eventually, all my files end up archived on DVDs. A few years ago I was laboriously typing summaries of each disk into an Excel document, so that I could find files again if I needed them. What a hassle!
Then I came across a terrific little app called "Cathy". It's a free download from the developer's site here (towards the bottom of the page).
It's simple, fast disk cataloging software. Immediately you burn a disk, you just run it through Cathy, and she takes a comprehensive record of all the files on the disk, and adds it to her library.
Then, it's super-simple to search the catalogue for keywords, or dates, or whatever, and Cathy shows you which disk/s contain your files.
If you don't have a system like this to track your archives, I strongly recommend one.
Then I came across a terrific little app called "Cathy". It's a free download from the developer's site here (towards the bottom of the page).
It's simple, fast disk cataloging software. Immediately you burn a disk, you just run it through Cathy, and she takes a comprehensive record of all the files on the disk, and adds it to her library.
Then, it's super-simple to search the catalogue for keywords, or dates, or whatever, and Cathy shows you which disk/s contain your files.
If you don't have a system like this to track your archives, I strongly recommend one.
Monday, March 1, 2010
Out-of-gamut colours
Q: How do you know if you're saturating colours too far, so that they'll be unprintable?
Well, that's not always easy.
Pushing colours beyond the gamut of the printer is clipping, essentially. Like images, printers have a finite range of colour in each channel (either 0-255 for RGB printers, or 0-100 for CMYK printers).
If your image's colour space is equivalent to (or smaller) than the gamut of your printer, then it's easy - if a channel reaches 0 or 255, you've gone too far. For example, if you work in sRGB, and your lab's print gamut is sRGB-esque, then the numbers should be roughly equivalent, and therefore fairly reliable. (Not 100% reliable, though - very bright colours eg clothing can exceed print gamut.)
Well, that's not always easy.
Pushing colours beyond the gamut of the printer is clipping, essentially. Like images, printers have a finite range of colour in each channel (either 0-255 for RGB printers, or 0-100 for CMYK printers).
If your image's colour space is equivalent to (or smaller) than the gamut of your printer, then it's easy - if a channel reaches 0 or 255, you've gone too far. For example, if you work in sRGB, and your lab's print gamut is sRGB-esque, then the numbers should be roughly equivalent, and therefore fairly reliable. (Not 100% reliable, though - very bright colours eg clothing can exceed print gamut.)
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